We are done with Tank Frenzy. We demoed it and it seemed to be well received. I spent the last week on performance. I got to play with Intel’s VTune profiler, which is pretty cool. Turns out most of our slowdown was from using the standard template library. No surprise there. After all that I can definitely see why one would want to write their own data structures if doing anything serious. By the end of the week we were rocking a solid 90fps in release mode.
We will be getting a website with screenshots and video up at some point. Right now everyone is on vacation or out of town.
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